Turtle Knight

A rhythm-based platformer, where attacks timed with the beat of the music enhance your abilities.

My first game project - mostly being used as a learning exercise for getting familiar with Godot and game development more generally.

The idea is relatively simple - a rhythm-based side-scrolling platformer. Each attack on beat would enhance your power, increasing damage, speed, and the abilities you can use.

As I work on this project I'll update this page with newer screenshots, gifs, and eventually a downloadable version of the game.